Monday, April 21, 2014

Rebecca Blessing - 1st Serial Slicing

Made a simple form in Maya using deformers on a nurbs surface and imported it into Rhino. Placed two cylinders through object as guides. 


Sliced the model up into sections and isolated the curves 


Laid out and numbered the slices on sheets to be cut out of the cardboard. 


I got the pieces cut out with a laiser and arranged them in order by number. This is the point where i realized my wooden dowels were two small.  


I started gluing anyway lining the holes up by eye 


After finishing what i had i realized i was missing half of the required slices... so back to Gulfstream i went


Due to an cardboard mix up, the model came out stretched and much larger than planned.
A happy accident in my opinion as the end result is very pleasing. 




Slots


Slot structures were built through Rhino by making shapes with a .07 gap. This allowed shapes to be slotted together where 2 gaps joined. These are pictures of my slots in rhino getting ready to be sent for laser cutting.











This is my box of my slots made of cardboard after being laser cut. 
 My slot structure being built.
 My final slot Structure.

3-D scanning


This is an object which was made for 3-D scanning.  The form was made from Sculpey which was baked, painted and marked with alignment dots.



















The form was then scanned through Scan Studio where it was aligned. Afterwards it was loaded into Rapid works and the form was fused, polishes and saved in OBJ and IGS formats













 Files in Rhino



When files were uploaded into Rhino the form could be manipulated and made into various tangible objects like 2-D engravings.

Monday, March 31, 2014

Rebecca Blessing - 3D Scanning




 Beetle Sculpt in grey extra firm Sculpi using hands and toothpick 


Baking the sculpture


 I then painted the model white and applied red tracking dots


 The Scanning Process
I did a 360 scan of the model in Scan studio. I Then took single scans of the top back and various angles to fill in obvious or large holes in the digital model. 



I played around with merging the model in scan studio and this was the end result 


I brought the scanned mesh into Rapid Works and fused it. I then proceed to polish the model using the fill hole, and bridges tools. 

 I used the smoothing tools to get rid of harsh edges and bumps 


I used the Simplify tool to play with the poly count of the model for varying results.
exported these files as .obj's

 50,000 poly

 20,000 poly

10,000 poly

1,000 poly

Surface Version


Sunday, March 16, 2014

Genna Williams: Pepakura



Genna Williams: Wooden Sculpture

This form was created using Rhino, and after making a cardboard mock-up, the final sculpture was made from slices of eighth inch plywood and dowels.



To find out more about the process used to make this sculpture, check out my personal blog.

Friday, March 14, 2014

Haley Barlar Spring 2014

My first engraving
 My first serial slicing
 Second serial slicing
 Pepakura trial

Ethan Conlon: Serial Slicing


Created in Rhino, these serial sliced forms were used to explore symmetry and negative space in a 3D modeled form.  The first of these sculptures was inspired by the shape of seed pods and fruit, exploring the abilities of digital forms to replicate organic forms.


Bolting the sliced horizontal sections together allowed me to twist the shape once the sections were assembled

This initial exploration of serial sliced form led to the development of a second form, designed to be held together with steel wire.  Wire was chosen for the flexibility that it would lend the form, as well as the tension that it could supply in order to hold the sculpture together.  After some experimentation with the physical sculpture, the form was further manipulated from its digital shape to create a dramatic archway.